Big
Close-up - a shot
taken very close to the subject (closer than would be necessary for a
close-up), revealing extreme detail. (i.e., part of the human face)
Bridging
shot - a shot
(cut) used to cover a break in time, or other break in continuity.
Clapper - the sticks that are slapped
together in view of the camera for the purpose of synchronizing film sound.
These are usually, but not always, attached to the slate and appear at the head
or tail of a sync sound take.
Close-up - a shot taken very close to the
subject ( or with the subject of the shot very large in the frame), revealing a
detail only. (i.e., the human face, or hands).
Coding - once the workprint and sound
stock have been placed in sync, the
rolls are coded with matching yellow edge numbers so they can be matched up
later once they have been cut up into pieces.
Continuity
of motion - the
flow of action from one shot to the next as it is placed on the screen at the
cut point. Placing the significant action at the end of a shot in the same area
of the screen where the significant action will begin in the next shot.
Cross-cut - the intercutting of shots from
two or more scenes so the fragments of each scene will be presented to the
viewers attention alternately. - see parallel action.
Cut - in editing, a single unbroken
strip of film.
Dissolve - a gradual merging of the end
of one shot and beginning of another produced by the superimposition of a
fade-out onto a fade-in of equal length.
Dolly
shot - a shot
taken while the camera is in motion on a dolly.
Errors in continuity - This is the disruption on the flow of a single scene, this can be caused through failure to match an action or prop location between takes.
Establishing
shot - a shot
used near the beginning of a scene to establish the inter-relationship of
details to be shown subsequently in closer shots.
Eyeline match - This is the matching of eyelines between two or more characters. For example, if character A is looking to the left at character B in one shot, then in the other character B will be looking to the right in the other at character A.
Fade-in - A shot which begins in total
darkness and gradually lightens to full brightness. To gradually. Bring sound from inaudibility to required
volume.
Fade-out - the opposite of a fade-in.
Final cut - This is the finished edit of the film which has been approved by the director and producers, this is the cut of the film or tv show that the audience will see.
Frames Per Second - FPS refers to how many video frames are shown on a screen every second.
Jump cut - A cut which breaks the
continuity of time by jumping forward from one part of an action to another.
Library
shot - a shot
used in a film, but not originally taken for that film.
Long shot- a shot taken from a
considerable distance. Often the LS serves as an establishing shot. (i.e., a
human figure taken so it is shorter than the height of the screen)
Master
shot - a shot
which covers an entire piece of dramatic action (usually a long shot, or wide
shot).
Matched cut - A cut joining two shots whose compositional elements match, helping to establish strong continuity of action.
Medium
close-up (abbr.
MCU) - a shot between a MS and a CU. (i.e., a human figure taken from the chest
up)
Medium
shot (abbr. MS)
- a shot between a LS and a MCU (i.e.,. a human figure taken from the waist up)
Montage - 1) the juxtaposition of
seemingly unrelated shots or scenes which, when combined, achieve meaning a
series of related shots which lead the viewer to a desired conclusion
Optical - any device carried out by the
optical department of a lab using an optical printer.
Pan - to rotate the camera about on
its vertical axis.
Parallel
action - a
device of narrative construction in which the development of two pieces of
action are presented simultaneously.
Pitch - the spacing between
perforations.
Relational
editing -
editing of shots to suggest association of ideas between them.
Rendering - The computer process of creating a special effect, animation or editing task.
Rough cut - first assembly of a film which
the editor prepares from selected takes, in script order, leaving the finer
points of timing and editing to a later stage.
Rushes - prints made immediately after
a day's shooting so they can be viewed the following day.
Scene - action that occurs in one
location at one time.
Sequence - a series of shots or scenes
which has a beginning, middle and end (like a chapter in a book).
Slate - a board upon which key
information about a shot is displayed. This board is held in view of the camera
either at the head or tail of a shot to identify it to the lab and to the
editor. If it appears at the tail of a shot, it will be held upside-down.
Shot - a recording of a single take.
Sync pop - a single frame tone placed on
the sound track so as to correspond with the "2" frame on the SMPTE
leader.
Synchronize (sync) - to place sound and
picture in their proper relationship.
Take - a recording of a single shot.
Tilt - to turn or rotate the camera
up or down in shooting.
Timing - the process of adjusting the
colour balance for the printing of each scene once the negative has been conformed.




